SAGE advice for heads up play
[EDITOR'S NOTE: The Persistent Irritation is pleased to welcome guest blogger Jeff H.]
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It’s Friday night. I'm knee deep in an end game against Pedro S., a good, aggressive heads up player. In the big blind, I have Q9 offsuit, a stronger than average hand. Pedro only completes the SB, which looks weak, so I raise three times the BB. He comes back over the top and I suddenly have the sinking feeling that he is slow playing a monster. I either have to commit all my chips or fold.
How would you play it?
After hours of grueling tournament play, going heads up in the finale can be both the most important and confusing part of the game. The difference between 1st and 2nd is often a factor of two in the payoff, so half of your winnings depend on good heads up play. Yet by the time you get to heads up you are tired, you may have a few beers under your belt, and the patience that got you to this point may be waning. It can be hard to know what to do.
Luckily, there is a mathematical solution to help you out. It goes by the name of SAGE (Sit and Go Endgame), the main elements of which are simple enough to memorize or put on a 3x5 card.